#if (!UNITY_WEBGL || UNITY_EDITOR) && !BESTHTTP_DISABLE_ALTERNATE_SSL && !BESTHTTP_DISABLE_HTTP2 using System; namespace BestHTTP.Connections.HTTP2 { public sealed class HTTP2PluginSettings { /// <summary> /// Maximum size of the HPACK header table. /// </summary> public UInt32 HeaderTableSize = 4096; // Spec default: 4096 /// <summary> /// Maximum concurrent http2 stream on http2 connection will allow. Its default value is 128; /// </summary> public UInt32 MaxConcurrentStreams = 128; // Spec default: not defined /// <summary> /// Initial window size of a http2 stream. Its default value is 10 Mb (10 * 1024 * 1024). /// </summary> public UInt32 InitialStreamWindowSize = 10 * 1024 * 1024; // Spec default: 65535 /// <summary> /// Global window size of a http/2 connection. Its default value is the maximum possible value on 31 bits. /// </summary> public UInt32 InitialConnectionWindowSize = HTTP2Handler.MaxValueFor31Bits; // Spec default: 65535 /// <summary> /// Maximum size of a http2 frame. /// </summary> public UInt32 MaxFrameSize = 16384; // 16384 spec def. /// <summary> /// Not used. /// </summary> public UInt32 MaxHeaderListSize = UInt32.MaxValue; // Spec default: infinite /// <summary> /// With HTTP/2 only one connection will be open so we can can keep it open longer as we hope it will be resued more. /// </summary> public TimeSpan MaxIdleTime = TimeSpan.FromSeconds(120); /// <summary> /// Time between two ping messages. /// </summary> public TimeSpan PingFrequency = TimeSpan.FromSeconds(5); } } #endif